PREVIEW
EVERY MODE.
One hub for clicking through every screen in SQUAD. Mock data, consistent fixture — tweak the design before flipping the live Supabase wiring.
PUBLIC
The Floodlight pitch site. PICK · PAY · PLAY.
Open →PUBLIC
One-click hub for every page in SQUAD. LIVE / DEMO / NEEDS-AUTH badges.
Open →PUBLIC
Three pretend teams. Click through the whole flow, every change persists.
Open →PUBLIC
Per-team hub. Demo route — fake data sandbox.
Open →PLAYER
Mark IN / MAYBE / OUT for the next game. Fastest finger.
Open →CAPTAIN
Next game, who's in, verify payments, captain actions.
Open →CAPTAIN
AI balanced split, drag a name to nudge sides A/B.
Open →PLAYER
Anonymous 0–10 ratings and MOTM vote.
Open →PLAYER
Pre-pay credit with the captain. £20 / £30 / £50.
Open →PUBLIC
Supabase RPC get_public_stats — safe totals, no team drill-down.
Open →AUTH
NEXT_PUBLIC_ADMIN_EMAILS gate. Full tools ship later.
Open →AUTH
Sign-in. Callback route ships with non-static runtime (see README).
Open →CAPTAIN
£1 Stripe copy and env pointer. Checkout not wired.
Open →PLAYER
Waitlist spec. No server scheduler in static export.
Open →CAPTAIN
Anthropic path deferred. Demo picker is deterministic.
Open →PUBLIC
End-of-season PNG. Not started.
Open →LIVE screens hit real code paths (no Supabase = sign-in errors, sample team falls back to fixture). MOCK screens are stubs using shared fake data for design review.